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		<id>https://gunkies.org/index.php?action=history&amp;feed=atom&amp;title=Commodore_128</id>
		<title>Commodore 128 - Revision history</title>
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		<updated>2026-05-04T07:44:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=18456&amp;oldid=prev</id>
		<title>Jnc: Proper cat, +links</title>
		<link rel="alternate" type="text/html" href="https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=18456&amp;oldid=prev"/>
				<updated>2018-10-25T12:26:43Z</updated>
		
		<summary type="html">&lt;p&gt;Proper cat, +links&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:26, 25 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = A Commodore 128&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = A Commodore 128&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The '''Commodore 128''' was featured as a 3 in 1 computer.&amp;#160; The CPU could run at 2MHz, and address 128KB of RAM.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[Commodore 64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a Zilog [[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For the most part, people used the &lt;/del&gt;Commodore 128'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Commodore 64's&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as few vendors felt the need to write for &lt;/del&gt;the 128&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, when the &lt;/del&gt;64 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;emulation was so good, they &lt;/del&gt;could &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;keep selling to &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;segments&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; However there were special versions of &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geos&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Infocom&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games that took advantage &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the higher resolutions &amp;amp; memory that were available to the 128&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The '''&lt;/ins&gt;Commodore 128'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' was featured &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a 3 in 1 computer. The [[CPU]] could run at 2MHz&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and [[address]] 128KB of RAM. This was largely taken from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'B' line of computers that Commodore sold in Europe. The Commodore &lt;/ins&gt;128 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could also [[emulate]] in [[hardware]] a [[Commodore &lt;/ins&gt;64&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. As such it &lt;/ins&gt;could &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the [[peripheral]]s from the Commodore 64&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lastly the 128 had a Zilog [[z80]] &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;co-processor&lt;/ins&gt;]] and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could run [[CP/M]].&amp;#160; Along with the 1571 &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;floppy drive&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, it could even share data with a variety &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other CP/M machines&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The machine would run at 2MHz in C128 8502 mode, and 4MHz in Z80 mode, although effectively 2MHz there as well due to wait &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;states &lt;/del&gt;to give video access to system bus. In C64 compatibility mode the 8502 dropped down to 1MHz.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments. However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher [[resolution]]s &amp;amp; [[main memory]] that were available to the 128.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The machine would run at 2MHz in C128 8502 mode, and 4MHz in Z80 mode, although effectively 2MHz there as well due to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;wait &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;state]]s &lt;/ins&gt;to give video access to system bus. In C64 compatibility mode the 8502 dropped down to 1MHz.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Misc ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Misc ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was replaced by the [[Amiga]] line of computers.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was replaced by the [[Amiga]] line of computers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;semi-&lt;/ins&gt;stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Commodore &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Computers]] [[Category:8bit &lt;/del&gt;Computers]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Commodore &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8-bit &lt;/ins&gt;Computers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:version:1.11a:oldid:11741:newid:18456 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jnc</name></author>	</entry>

	<entry>
		<id>https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=11741&amp;oldid=prev</id>
		<title>Tor: Add infobox and a small paragraph</title>
		<link rel="alternate" type="text/html" href="https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=11741&amp;oldid=prev"/>
				<updated>2016-04-28T04:55:23Z</updated>
		
		<summary type="html">&lt;p&gt;Add infobox and a small paragraph&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:55, 28 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Image:&lt;/del&gt;Commodore 128&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.jpg&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;150px&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thumb&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right&lt;/del&gt;|A Commodore 128&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Infobox Machine&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was featured as a 3 in 1 computer.&amp;#160; The CPU could run at 2MHz, and address 128KB of RAM.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[Commodore 64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a Zilog [[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| name = Commodore 128&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| cpu = [[MOS 8502]], [[Z80 |Zilog Z80]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| manufacturer = &lt;/ins&gt;[[Commodore &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Business Machines]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| form factor = Microcomputer&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| ram = &lt;/ins&gt;128 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;KB in two 64KB banks&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clock speed = 2 MHz&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;operating system = BASIC, CP/M&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;year introduced = January 1985&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;image = Commodore 128.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| caption = &lt;/ins&gt;A Commodore 128&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Commodore 128&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;was featured as a 3 in 1 computer.&amp;#160; The CPU could run at 2MHz, and address 128KB of RAM.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[Commodore 64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a Zilog [[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The machine would run at 2MHz in C128 8502 mode, and 4MHz in Z80 mode, although effectively 2MHz there as well due to wait states to give video access to system bus. In C64 compatibility mode the 8502 dropped down to 1MHz.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Misc ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Misc ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:version:1.11a:oldid:10825:newid:11741 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tor</name></author>	</entry>

	<entry>
		<id>https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=10825&amp;oldid=prev</id>
		<title>Tor: Minor captialization fixes</title>
		<link rel="alternate" type="text/html" href="https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=10825&amp;oldid=prev"/>
				<updated>2012-07-11T11:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;Minor captialization fixes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:58, 11 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Commodore 128.jpg|150px|thumb|right|A Commodore 128]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Commodore 128.jpg|150px|thumb|right|A Commodore 128]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was featured as a 3 in 1 computer.&amp;#160; The CPU could run at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2Mhz&lt;/del&gt;, and address &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;128kb &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ram&lt;/del&gt;.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[Commodore 64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zilog &lt;/del&gt;[[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was featured as a 3 in 1 computer.&amp;#160; The CPU could run at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2MHz&lt;/ins&gt;, and address &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;128KB &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RAM&lt;/ins&gt;.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[Commodore 64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Zilog &lt;/ins&gt;[[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tor</name></author>	</entry>

	<entry>
		<id>https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=6561&amp;oldid=prev</id>
		<title>Neozeed at 14:42, 21 September 2009</title>
		<link rel="alternate" type="text/html" href="https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=6561&amp;oldid=prev"/>
				<updated>2009-09-21T14:42:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:42, 21 September 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Commodore 128.jpg|150px|thumb|right|A Commodore 128]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Commodore 128.jpg|150px|thumb|right|A Commodore 128]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was featured as a 3 in 1 computer.&amp;#160; The CPU could run at 2Mhz, and address 128kb of ram.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Comodore &lt;/del&gt;64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a zilog [[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Commodore 128 was featured as a 3 in 1 computer.&amp;#160; The CPU could run at 2Mhz, and address 128kb of ram.&amp;#160; This was largely taken from the 'B' line of computers that Commodore sold in Europe.&amp;#160; The Commodore 128 could also emulate in hardware a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Commodore &lt;/ins&gt;64]].&amp;#160; As such it could use all of the peripherals from the Commodore 64.&amp;#160; Lastly the 128 had a zilog [[z80]] coprocessor and could run [[CP/M]].&amp;#160; Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.&amp;#160; However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Neozeed</name></author>	</entry>

	<entry>
		<id>https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=6559&amp;oldid=prev</id>
		<title>Neozeed: New page: A Commodore 128 The Commodore 128 was featured as a 3 in 1 computer.  The CPU could run at 2Mhz, and address 128kb of ram.  This was largely t...</title>
		<link rel="alternate" type="text/html" href="https://gunkies.org/w/index.php?title=Commodore_128&amp;diff=6559&amp;oldid=prev"/>
				<updated>2009-09-21T14:39:39Z</updated>
		
		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/wiki/File:Commodore_128.jpg&quot; title=&quot;File:Commodore 128.jpg&quot;&gt;150px|thumb|right|A Commodore 128&lt;/a&gt; The Commodore 128 was featured as a 3 in 1 computer.  The CPU could run at 2Mhz, and address 128kb of ram.  This was largely t...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Commodore 128.jpg|150px|thumb|right|A Commodore 128]]&lt;br /&gt;
The Commodore 128 was featured as a 3 in 1 computer.  The CPU could run at 2Mhz, and address 128kb of ram.  This was largely taken from the 'B' line of computers that Commodore sold in Europe.  The Commodore 128 could also emulate in hardware a [[Comodore 64]].  As such it could use all of the peripherals from the Commodore 64.  Lastly the 128 had a zilog [[z80]] coprocessor and could run [[CP/M]].  Along with the 1571 floppy drive, it could even share data with a variety of other CP/M machines.&lt;br /&gt;
&lt;br /&gt;
For the most part, people used the Commodore 128's as Commodore 64's, as few vendors felt the need to write for the 128, when the 64 emulation was so good, they could keep selling to all segments.  However there were special versions of [[Geos]], and some [[Infocom]] games that took advantage of the higher resolutions &amp;amp; memory that were available to the 128.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
The Commodore 128 was replaced by the [[Amiga]] line of computers.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Commodore Computers]] [[Category:8bit Computers]]&lt;/div&gt;</summary>
		<author><name>Neozeed</name></author>	</entry>

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