Difference between revisions of "Freeway Crossing"
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[[Image:FreewayCrossing.png|thumb|right|300px|Freeway Crossing running on a real IMLAC PDS-1]] | [[Image:FreewayCrossing.png|thumb|right|300px|Freeway Crossing running on a real IMLAC PDS-1]] | ||
− | Around 1971, student programmer Michael Irrgang wrote a game called Freeway Crossing. He | + | Around 1971, student programmer Michael Irrgang wrote a [[video game]] (one of the earliest) called '''Freeway Crossing''', for the [[IMLAC PDS-1]]. He wrote it for Dr. Earl Hunt, for use in a psychological study at University of Washington involving reaction times. The game runs on an early version of the PDS-1 - the so-called "Alpha machine". The code was [[assembler|assembled]] using [[punched card]]s on an [[Xerox|XDS]] [[Xerox Sigma 5|Sigma 5]] at the Computer Science department. Irrgang retained a copy of the assembly listing, which was later scanned and transcribed. |
− | The object of the game is to run a car vertically up the display without being hit by any of the six cars running horizontally. This game was probably the first in the genre typically exemplified by the Frogger arcade game. | + | The object of the game is to run a car vertically up the display without being hit by any of the six cars running horizontally. This game was probably the first in the genre typically exemplified by the [[Frogger]] [[arcade game]]. |
− | In 2025, the game was updated with conditionals for also running on a | + | In 2025, the game was updated with [[conditional assembly|conditionals]] for also running on a IMLAC PDS-1 "Graphics machine" variant, and tested on a real one. |
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* [https://mastodon.sdf.org/@icm/114746096081388111 The game running on a real IMLAC PDS-1] | * [https://mastodon.sdf.org/@icm/114746096081388111 The game running on a real IMLAC PDS-1] | ||
* [https://dl.acm.org/doi/pdf/10.1145/873641.873648 Paper by Earl Hunt describing the UofW CS facilities], including the Sigma 5 used to assemble the game, and the newly installed IMLAC PDS-1. | * [https://dl.acm.org/doi/pdf/10.1145/873641.873648 Paper by Earl Hunt describing the UofW CS facilities], including the Sigma 5 used to assemble the game, and the newly installed IMLAC PDS-1. | ||
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+ | [[Category: Video Games]] |
Latest revision as of 19:34, 28 June 2025
Around 1971, student programmer Michael Irrgang wrote a video game (one of the earliest) called Freeway Crossing, for the IMLAC PDS-1. He wrote it for Dr. Earl Hunt, for use in a psychological study at University of Washington involving reaction times. The game runs on an early version of the PDS-1 - the so-called "Alpha machine". The code was assembled using punched cards on an XDS Sigma 5 at the Computer Science department. Irrgang retained a copy of the assembly listing, which was later scanned and transcribed.
The object of the game is to run a car vertically up the display without being hit by any of the six cars running horizontally. This game was probably the first in the genre typically exemplified by the Frogger arcade game.
In 2025, the game was updated with conditionals for also running on a IMLAC PDS-1 "Graphics machine" variant, and tested on a real one.
External links
- Assembly listing
- Scanned listing transcribed into text
- Screen Addressing in FREEWAY (1970) for the IMLAC PDS-1
- The game running on an emulator
- The game running on a real IMLAC PDS-1
- Paper by Earl Hunt describing the UofW CS facilities, including the Sigma 5 used to assemble the game, and the newly installed IMLAC PDS-1.