File:FreewayCrossing.png
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Revision as of 07:15, 27 June 2025 by Larsbrinkhoff (talk | contribs) (Point out flaws in the picture.)

Size of this preview: 534 × 599 pixels. Other resolutions: 214 × 240 pixels | 540 × 606 pixels.
Original file (540 × 606 pixels, file size: 306 KB, MIME type: image/png)
The game Freeway Crossing running on a real IMLAC PDS-1 in Seattle. The original game code was converted to MIDAS syntax, updated to work on a Graphics machine, reassembled on a PDP-10 running ITS, and converted to a paper tape. In the pictured version, the letter spacing is a bit off which reveals the conversion from Alpha to Graphics is not fully complete.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 12:12, 26 June 2025 | ![]() | 540 × 606 (306 KB) | Larsbrinkhoff (talk | contribs) | The game Freeway Crossing running on a real IMLAC PDS-1 in Seattle. The original game code was converted to MIDAS syntax, updated to work on a Graphics machine, reassembled on a PDP-10 running ITS, and converted to a paper tape. |
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