Difference between revisions of "Bit-mapped display"

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'''Bit-mapped displays''' are the current standard for output in [[user interface]]s to computers. They provide a screen which has a [[array]] of [[pixel]]s, each one of which can be independently set - in most contemporary units, to a color value set by three 8-[[bit]] values, one for each primary colour (red, green and blue).
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'''Bit-mapped displays''' are the current standard for output in [[user interface]]s to computers, particularly when using a [[graphical user interface]]. They provide a screen which can display images or text, and is the main output to the [[user]].
  
Originally, before [[semiconductor]] [[Random Access Memory|RAM]] prices fell, bit-mapped dislays provided fewer bits per pixel; originally only one bit per pixel. (Some low-end or low-power displays still provide only this.) At an intermediate stage, an 8-bit value for each pixel was used: either for a grey-scale; or mapped into three 8-bit values per colour (i.e. only 256 distinct colours in use at any time, although each colour could be selected arbitrarily).
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The [[video display]] has an [[array]] of [[pixel]]s, each one of which can be independently set - in most contemporary units, to a color value defined by three 8-[[bit]] intensity values, one for each primary colour (red, green and blue).
  
The resolution depends in part on the physical size of the screen; and in the early stages, on RAM cost. Some early displays were as little as 320×200; later on, 1024x768 pixels was widespread, and then 1280x1024. As the screen aspect ratio of [[high-definition television]] has become common, resolutions such as 1280×720 and 1920×1080 have become more common.
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Originally, before [[semiconductor]] [[Random Access Memory|RAM]] prices fell, bit-mapped dislays provided fewer bits per pixel; originally only one bit per pixel. (Some low-end or low-power displays still provide only this.) At an intermediate stage, an 8-bit value for each pixel was used: either for a grey-scale; or for a limited number of colours. (I.e. only 256 distinct colours could be in use at any time, although each colour could be selected arbitrarily, and mapped into three 8-bit values, as above.)
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The resolution depends in part on the physical size of the screen; and in the early stages, also on RAM cost. Some early displays were as little as 320×200; later on, 1024x768 pixels was widespread, and then 1280x1024. As the screen [[aspect ratio]] of [[high-definition television]] has become common, resolutions such as 1280×720 and 1920×1080 have become more common.
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To provide the ability to draw things at high speed, thereby fully utilizing the capabilities of the display, they are usually directly connected to the computer's main [[bus]], with the display memory directly visible to the [[Central Processing Unit|CPU]] as [[main memory]]. Due to the intimate relationship with the rest of the system, they are usually found on [[personal computer]]s.
  
 
The original bit-mapped displays were an evolution of [[video terminal]]s; once RAM prices fell low enough, the ability to display graphics, etc, instead of just characters, made the step forward inevitable.
 
The original bit-mapped displays were an evolution of [[video terminal]]s; once RAM prices fell low enough, the ability to display graphics, etc, instead of just characters, made the step forward inevitable.
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===Early Examples===
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{|
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| '''Date''' || '''Name''' || '''Location''' || '''Principal Designer''' || '''Resolution'''
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|-
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| 1964 || PLATO IV plasma display || University of Illinois at Urbana–Champaign || Bitzer, Slottow, et al || 512x512
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|-
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| Late 1960s || || Bell Labs || A. Michael Noll || 240x255
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|-
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| Early 1970s || Data Disc || [[Stanford AI Laboratory]] || || 512x480
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|-
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| 1972 || GEM || Yale University || Peter Weiner et al || 576x454
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|-
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| 1973 || [[Alto]] || [[Xerox PARC]] || Chuck Thacker || 606x808
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|-
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| 1973 || Knight TV || [[MIT AI Laboratory]] || Tom Knight || 576x454
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|}
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 +
[[Category: Device Basics‎‎]]

Revision as of 06:45, 6 May 2021

Bit-mapped displays are the current standard for output in user interfaces to computers, particularly when using a graphical user interface. They provide a screen which can display images or text, and is the main output to the user.

The video display has an array of pixels, each one of which can be independently set - in most contemporary units, to a color value defined by three 8-bit intensity values, one for each primary colour (red, green and blue).

Originally, before semiconductor RAM prices fell, bit-mapped dislays provided fewer bits per pixel; originally only one bit per pixel. (Some low-end or low-power displays still provide only this.) At an intermediate stage, an 8-bit value for each pixel was used: either for a grey-scale; or for a limited number of colours. (I.e. only 256 distinct colours could be in use at any time, although each colour could be selected arbitrarily, and mapped into three 8-bit values, as above.)

The resolution depends in part on the physical size of the screen; and in the early stages, also on RAM cost. Some early displays were as little as 320×200; later on, 1024x768 pixels was widespread, and then 1280x1024. As the screen aspect ratio of high-definition television has become common, resolutions such as 1280×720 and 1920×1080 have become more common.

To provide the ability to draw things at high speed, thereby fully utilizing the capabilities of the display, they are usually directly connected to the computer's main bus, with the display memory directly visible to the CPU as main memory. Due to the intimate relationship with the rest of the system, they are usually found on personal computers.

The original bit-mapped displays were an evolution of video terminals; once RAM prices fell low enough, the ability to display graphics, etc, instead of just characters, made the step forward inevitable.

Early Examples

Date Name Location Principal Designer Resolution
1964 PLATO IV plasma display University of Illinois at Urbana–Champaign Bitzer, Slottow, et al 512x512
Late 1960s Bell Labs A. Michael Noll 240x255
Early 1970s Data Disc Stanford AI Laboratory 512x480
1972 GEM Yale University Peter Weiner et al 576x454
1973 Alto Xerox PARC Chuck Thacker 606x808
1973 Knight TV MIT AI Laboratory Tom Knight 576x454