Difference between revisions of "Talk:4.2 BSD"
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(It's for a Sun workstation.) |
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: Mystery solved: http://www.classiccmp.org/pipermail/cctalk/2019-October/050060.html [[User:Larsbrinkhoff|Larsbrinkhoff]] ([[User talk:Larsbrinkhoff|talk]]) 13:30, 18 October 2019 (CEST) | : Mystery solved: http://www.classiccmp.org/pipermail/cctalk/2019-October/050060.html [[User:Larsbrinkhoff|Larsbrinkhoff]] ([[User talk:Larsbrinkhoff|talk]]) 13:30, 18 October 2019 (CEST) | ||
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+ | SunOS 2.0 and 3.0 are 4.2 from what I recall. And they most certainly use the 68000 instruction set. They would be the most likely target. | ||
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+ | [[User:Neozeed|neozeed]] ([[User talk:Neozeed|talk]]) 02:50, 19 October 2019 (CEST) |
Revision as of 01:50, 19 October 2019
I have a game called "orbit". The README says "This should work with no changes on Berkeley 4.2". The graphics seem to be raster bitmaps. I see references to "sun", and not as a star. There is 68000 assembly code in it. Timestamps are August 22, 1983. I don't suppose there's a 4.2BSD for a Sun workstation? Tarball here: https://github.com/PDP-10/Spacewar/blob/not-pdp10/orbit.tar.gz?raw=true Larsbrinkhoff (talk) 17:31, 15 October 2019 (CEST)
- Mystery solved: http://www.classiccmp.org/pipermail/cctalk/2019-October/050060.html Larsbrinkhoff (talk) 13:30, 18 October 2019 (CEST)
SunOS 2.0 and 3.0 are 4.2 from what I recall. And they most certainly use the 68000 instruction set. They would be the most likely target.