Geos: Difference between revisions
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New page: Geos started as a graphical environment for the Commodore 64, 128 and the apple II microcomputers. {{stub}} |
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Geos started as a graphical environment for the Commodore 64, 128 and the apple II microcomputers. | Geos started as a graphical environment for the Commodore 64, 128 and the apple II microcomputers. | ||
== 8 bit versions == | |||
=== Version 1.x === | |||
=== Version 2.x === | |||
== 16 bit versions == | |||
Soon it was obvious that the 8bit market was dying, and it was time for Geos to transition to new platforms. A new system was written in assembler that used the motif look & feel to give the [[IBM PC]] a new GUI. AOL was an early adopter of Geos, and it's early dialer programs used Geos. | |||
For a small ammount of time Geos was bundled with lower end systems, as it had a low system requirements. However their delays in giving out a developer SDK doomed the platform, as they were unable to compete with Microsoft Windows 3.0 & their onslaught. | |||
[[Category:Operating Environment]] | |||
{{stub}} | {{stub}} | ||
Revision as of 11:41, 22 September 2009
Geos started as a graphical environment for the Commodore 64, 128 and the apple II microcomputers.
8 bit versions
Version 1.x
Version 2.x
16 bit versions
Soon it was obvious that the 8bit market was dying, and it was time for Geos to transition to new platforms. A new system was written in assembler that used the motif look & feel to give the IBM PC a new GUI. AOL was an early adopter of Geos, and it's early dialer programs used Geos.
For a small ammount of time Geos was bundled with lower end systems, as it had a low system requirements. However their delays in giving out a developer SDK doomed the platform, as they were unable to compete with Microsoft Windows 3.0 & their onslaught.