Difference between revisions of "Rogue"
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There is an excellent article about the history of rogue [http://www.gamasutra.com/view/feature/4013/the_history_of_rogue_have__you_.php here]. | There is an excellent article about the history of rogue [http://www.gamasutra.com/view/feature/4013/the_history_of_rogue_have__you_.php here]. | ||
− | A popular fork of | + | A popular fork of Rogue is [[hack]]. |
− | + | Rogue was first developed to run on [[UNIX]] back in 1980, then later ported to the [[PC Rogue|PC in 1984]]. As one of the authors went to school at UC Berkeley, rogue even found its way into [[4.2 BSD]]. | |
Source code for Rogue was distributed on a 1987 usenix tape | Source code for Rogue was distributed on a 1987 usenix tape |
Revision as of 08:11, 16 December 2022
Rogue is largely inspired by Dungeons and Dragons, and influenced many RPG games in the 1980s that were tile based. It was given widespread release with the inclusion in the 4.2 BSD operating system.
There is an excellent article about the history of rogue here.
A popular fork of Rogue is hack.
Rogue was first developed to run on UNIX back in 1980, then later ported to the PC in 1984. As one of the authors went to school at UC Berkeley, rogue even found its way into 4.2 BSD.
Source code for Rogue was distributed on a 1987 usenix tape
- rogue3.6.zip, or rog3.6.tar.Z.
With dates & versions mentioning:
armor.c: * @(#)armor.c 3.9 (Berkeley) 6/15/81 /* 3/5/81 (Berkeley) @(#)curses.h 1.4 */ chase.c: * @(#)chase.c 3.17 (Berkeley) 6/15/81 command.c: * @(#)command.c 3.45 (Berkeley) 6/15/81 daemon.c: * @(#)daemon.c 3.3 (Berkeley) 6/15/81 daemons.c: * @(#)daemons.c 3.7 (Berkeley) 6/15/81 fight.c: * @(#)fight.c 3.28 (Berkeley) 6/15/81 init.c: * @(#)init.c 3.33 (Berkeley) 6/15/81 io.c: * @(#)io.c 3.10 (Berkeley) 6/15/81 list.c: * @(#)list.c 3.3 (Berkeley) 6/15/81 main.c: * @(#)main.c 3.27 (Berkeley) 6/15/81 misc.c: * @(#)misc.c 3.13 (Berkeley) 6/15/81 monsters.c: * @(#)monsters.c 3.18 (Berkeley) 6/15/81 move.c: * @(#)move.c 3.26 (Berkeley) 6/15/81 new_level.c: * @(#)new_level.c 3.7 (Berkeley) 6/2/81 options.c: * @(#)options.c 3.3 (Berkeley) 5/25/81 pack.c: * @(#)pack.c 3.6 (Berkeley) 6/15/81 passages.c: * @(#)passages.c 3.4 (Berkeley) 6/15/81 potions.c: * @(#)potions.c 3.1 3.1 5/7/81 rings.c: * @(#)rings.c 3.17 (Berkeley) 6/15/81 rip.c: * @(#)rip.c 3.13 (Berkeley) 6/16/81 rogue.h: * @(#)rogue.h 3.38 (Berkeley) 6/15/81 rooms.c: * @(#)rooms.c 3.8 (Berkeley) 6/15/81 save.c: * @(#)save.c 3.9 (Berkeley) 6/16/81 scrolls.c: * @(#)scrolls.c 3.5 (Berkeley) 6/15/81 sticks.c: * @(#)sticks.c 3.14 (Berkeley) 6/15/81 things.c: * @(#)things.c 3.37 (Berkeley) 6/15/81 vers.c:char version[] = "@(#)vers.c 3.7 (Berkeley) 4/21/81"; weapons.c: * @(#)weapons.c 3.17 (Berkeley) 6/15/81 wizard.c: * @(#)wizard.c 3.8 (Berkeley) 6/3/81