|Creator:||Robert Norby, Walter Bright, et al.|
|Platform:||VMS IBM-compatible PC|
Empire, a war/geopolitical/economic/strategy game played via the InterNet or on local hosts, using a client/server protocol. For more info on what EMPIRE is see the WhatIsEmpire-FAQ.txt file found on the Archive.
The ancestor of all expand/explore/exploit/exterminate games.
Empire is a simulation of a full-scale war between two emperors, the computer and you. Naturally, there is only room for one, so the object of the game is to destroy the other. The computer plays by the same rules that you do. This game was ancestral to all later expand/explore/exploit/exterminate games, including Civilization and Master of Orion.
This version is now maintained by Eric Raymond.
Robert Norby version ported from DECUS/VAX written in FORTRAN, to DOS
Northwest Software developed the DOS strategy game Empire: Wargame of the Century in 1987, for DOS Graphics. From the read me: THE WARGAME OF THE CENTURY Version 4.0 EMPIRE is a simulation of a full-scale war between two emperors, the computer and you. Naturally, there is only room for one, so the object of the game is to destroy the other. the computer plays by the same rules that you do.
The map is a rectangle 600*1000 miles on a side. The resolution is 10, so the map you see is 60*100. The map consists of sea='.', land='+', Uncontrolled cities='*', Computer-controlled cities='X', and Your dominated cities='O'. Each emperor gets 1 move per round (1 round=1 day), moves are done sequentially.
Empire was first ported to the PC from sources of a rewrite in 'C' called v1.42
Simultaneously, a port was released in Florida, v4.9 Followed by 5.0, and 5.1, supporting color.
Source links for Fortran, and C, and a PC Binary of v1.42