Difference between revisions of "MacMiNT"

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MINT back in the day for [[AtariST]]’s was a UNIX like layer that ran on top of [[TOS]] (The Atari MS-DOS like OS) and provided basic Unix services. With the program aptly called JET (Just Enough TOS), the [[Macintosh]] [[68000]]’s can setup a TOS compatible interrupt vector table, and run TOS procedure emulation to run the [[MINT]] binaries under [[MacOS]]!
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[[Image:MacMiNT.png|right|thumb|MacMiNT under Basilisk II]]
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MINT back in the day for [[Atari ST]]’s was a [[UNIX]]-like layer that ran on top of [[Atari TOS|TOS]] (The Atari [[MS-DOS]] like [[operating system|OS]]) and provided basic Unix services. With the program aptly called JET (Just Enough TOS), the [[Macintosh]] [[68000]]’s can setup a TOS compatible [[interrupt vector]] table, and run TOS procedure emulation to run the [[MINT]] binaries under [[MacOS]]!
  
 
So, it’s UNIX!
 
So, it’s UNIX!
  
Sort of. Consider it an "Operating Enviroment", much like what Windows 3.1 was to MS-DOS.
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Sort of. Consider it an "Operating Environment", much like what Windows 3.1 was to MS-DOS.
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First you need to disable [[virtual memory]]… That’s bad.
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Next it doesn’t support [[TCP/IP]] so it’s like being on [[Unix v6]]. But it’s fun at any rate.
  
First you need to disable Virtual Memory… That’s bad.
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You can find the binaries [https://archive.org/details/macmint/MacMiNT.png here on archive.org]
Next it doesn’t support TCP/IP so it’s like being on Unix v6. But it’s fun at any rate.
 
  
You can find the binaries here:
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It includes gcc 2.5.8, and a somewhat basic environment. It does have lots of potential, but the biggest gripe is that it will crash with virtual memory enabled. Also since it is 68000 based programs it is running under emulation on the PowerMAC computers. It will run on various 68k emulated MAC's namely [[Basilisk II]].
  
http://www.sra.co.jp/people/hoshi/macmint/index-e.html
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== Games ==
  
It includes gcc 2.5.8, and a somewhat basic environment. It does have lots of potential, but the biggest gripe is that 8mb of ram just isn’t enough to do any serious compiling, and yes it will crash with virtual memory enabled. Also since it is 68000 programs it is running under emulation.. I have to admit that I am tempted to buy some kind of 68000 based Macintosh to run MacMiNT.
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I've even managed to port [[Zork]] to Mint via [[f2c]].  It was pretty straight forward... You can download it [http://vpsland.superglobalmegacorp.com/install/f2c/dungeon-2.5.6-m68k-mint.zip here].
  
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{{semi-stub}}
  
{{stub}}
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[[Category: Operating Environments]]
[[Category:Operating Enviroments]]
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[[Category: Atari]]

Latest revision as of 12:59, 9 December 2022

MacMiNT under Basilisk II

MINT back in the day for Atari ST’s was a UNIX-like layer that ran on top of TOS (The Atari MS-DOS like OS) and provided basic Unix services. With the program aptly called JET (Just Enough TOS), the Macintosh 68000’s can setup a TOS compatible interrupt vector table, and run TOS procedure emulation to run the MINT binaries under MacOS!

So, it’s UNIX!

Sort of. Consider it an "Operating Environment", much like what Windows 3.1 was to MS-DOS.

First you need to disable virtual memory… That’s bad. Next it doesn’t support TCP/IP so it’s like being on Unix v6. But it’s fun at any rate.

You can find the binaries here on archive.org

It includes gcc 2.5.8, and a somewhat basic environment. It does have lots of potential, but the biggest gripe is that it will crash with virtual memory enabled. Also since it is 68000 based programs it is running under emulation on the PowerMAC computers. It will run on various 68k emulated MAC's namely Basilisk II.

Games

I've even managed to port Zork to Mint via f2c. It was pretty straight forward... You can download it here.